View previous topic :: View next topic |
Would u like this? |
Yes |
|
81% |
[ 9 ] |
no |
|
18% |
[ 2 ] |
|
Total Votes : 11 |
|
Author |
Message |
krazee
Joined: 16 Jul 2004 Posts: 28 Location: San Diego, Cali
|
Posted: Mon Jul 19, 2004 10:04 pm Post subject: experience |
|
|
is it possible to make a mod (or i dunno wat u would call it) so that when an unit gains a number of kills the units stats increases
eg.accuracy, damage, reload speed,life etc...
so the unit becomes a veteran or somefing...
sounds impossible though wif so many units on one map..would cause mass lag.. _________________ I r krazee munky
Tung Chee Hwa Step DOWN! |
|
Back to top |
|
|
[HWK]GeXozoid
Joined: 30 Apr 2004 Posts: 220
|
Posted: Tue Jul 20, 2004 8:37 am Post subject: |
|
|
Well in my mod (there is something like that already in AC) after each kill that unit makes will get +1 or 2 to cold steel wepon wich is resonable cause your musket wont have a better shell with higher damage if you get more xp but if you have more xp you are better at hand to hand combat and you get a bounes _________________
"A general who has to see things through other people's eyes will never be able to command an army as it should be commanded! "
Napoleon Bonaparte |
|
Back to top |
|
|
Stockman
Joined: 20 Apr 2004 Posts: 25
|
Posted: Tue Jul 20, 2004 3:51 pm Post subject: |
|
|
Woa, nice with experience! Your mod will be alles �ber! |
|
Back to top |
|
|
jib
Joined: 23 Apr 2004 Posts: 33 Location: Somerset, England
|
Posted: Wed Jul 21, 2004 8:12 am Post subject: |
|
|
When you say experience, do you mean things like reaload time? or just cold steel? _________________ ''God is not an insurance broker'' |
|
Back to top |
|
|
[HWK]GeXozoid
Joined: 30 Apr 2004 Posts: 220
|
Posted: Wed Jul 21, 2004 9:53 am Post subject: |
|
|
Just cold steel cause the engine doesnt support other things! ANd it wouldnt be nice seeing half or regiment fireing every 1min other every 30 sec! _________________
"A general who has to see things through other people's eyes will never be able to command an army as it should be commanded! "
Napoleon Bonaparte |
|
Back to top |
|
|
krazee
Joined: 16 Jul 2004 Posts: 28 Location: San Diego, Cali
|
Posted: Wed Jul 21, 2004 2:41 pm Post subject: |
|
|
if that was possible regiments would be destroyed in a 1 or 2 mins .. haha _________________ I r krazee munky
Tung Chee Hwa Step DOWN! |
|
Back to top |
|
|
wombat Guest
|
Posted: Wed Jul 21, 2004 3:47 pm Post subject: |
|
|
Keeping thst in mind its always intresting to use hussars to kill weak enemies so they gain experience. had some hussars a while back with a + attack of 127 |
|
Back to top |
|
|
jib
Joined: 23 Apr 2004 Posts: 33 Location: Somerset, England
|
Posted: Thu Jul 22, 2004 8:18 am Post subject: |
|
|
Fair enough But apart from cold steel there isn't really anything else to gain experience in. Is there? _________________ ''God is not an insurance broker'' |
|
Back to top |
|
|
[HWK]GeXozoid
Joined: 30 Apr 2004 Posts: 220
|
Posted: Thu Jul 22, 2004 10:22 am Post subject: |
|
|
nope _________________
"A general who has to see things through other people's eyes will never be able to command an army as it should be commanded! "
Napoleon Bonaparte |
|
Back to top |
|
|
[HWK]SittingBull
Joined: 29 Apr 2004 Posts: 99 Location: Nairobi, KENYA! (formerly Bornem, Belgium)
|
Posted: Thu Jul 22, 2004 5:43 pm Post subject: |
|
|
there is already a thing in AC for certain units that when they get a kill their cold steel attack parameters increase quite considerbly, I was playing sioux once and after some time some of my mounted pikemen had 45 cold steel attack (they start with 18 I believe) _________________
A Flemish gentleman with a sword is worth a warlord!
AVV-VVK |
|
Back to top |
|
|
[HWK]GeXozoid
Joined: 30 Apr 2004 Posts: 220
|
Posted: Thu Jul 22, 2004 6:48 pm Post subject: |
|
|
[HWK]SittingBull wrote: | there is already a thing in AC for certain units that when they get a kill their cold steel attack parameters increase quite considerbly, I was playing sioux once and after some time some of my mounted pikemen had 45 cold steel attack (they start with 18 I believe) |
Yes it will be like that in my mod, but for each kill a unit gets 1 or 2 + cold steel wepon points, and every unit will have that! _________________
"A general who has to see things through other people's eyes will never be able to command an army as it should be commanded! "
Napoleon Bonaparte |
|
Back to top |
|
|
[HWK]SittingBull
Joined: 29 Apr 2004 Posts: 99 Location: Nairobi, KENYA! (formerly Bornem, Belgium)
|
Posted: Thu Jul 22, 2004 8:26 pm Post subject: |
|
|
when is beta coming out, cuz I m leaving for kenya sunday morning, and will have no chance in getting it there _________________
A Flemish gentleman with a sword is worth a warlord!
AVV-VVK |
|
Back to top |
|
|
[HWK]GeXozoid
Joined: 30 Apr 2004 Posts: 220
|
Posted: Fri Jul 23, 2004 9:05 am Post subject: |
|
|
Realy cant say for sure,... but you can always ask some1 to send you a cd with it?! or not, cause it should get out from 25th to 29th! _________________
"A general who has to see things through other people's eyes will never be able to command an army as it should be commanded! "
Napoleon Bonaparte |
|
Back to top |
|
|
SirWilliam Site Admin
Joined: 01 Jan 1970 Posts: 192
|
Posted: Fri Jul 23, 2004 9:53 am Post subject: Experience |
|
|
Hi Guys
I would imagine that a rookie soldgier would have been trained to load his musket, some 2-3 per minute. However in a real battle he would probably be nervous and maybe load 1-2 times per minute. After a few battles and some good fighting experience he may the be able to load 2-3 times per minute and aim more accuratley, so his performance in battle imporoves. Gex would it be possible after a certain amount of fighting that a unit could get the 35% upgrade to reflect this battle experience i.e. faster loading.
Yours SW |
|
Back to top |
|
|
[HWK]GeXozoid
Joined: 30 Apr 2004 Posts: 220
|
Posted: Fri Jul 23, 2004 1:55 pm Post subject: Re: Experience |
|
|
SirWilliam wrote: | Hi Guys
I would imagine that a rookie soldgier would have been trained to load his musket, some 2-3 per minute. However in a real battle he would probably be nervous and maybe load 1-2 times per minute. After a few battles and some good fighting experience he may the be able to load 2-3 times per minute and aim more accuratley, so his performance in battle imporoves. Gex would it be possible after a certain amount of fighting that a unit could get the 35% upgrade to reflect this battle experience i.e. faster loading.
Yours SW |
Impossible m8... the engine donest support such a thing, so i was thinking, all troops will need 30sec to reload, but how much should the rifleman reload (aka jager chausser etc.?!) _________________
"A general who has to see things through other people's eyes will never be able to command an army as it should be commanded! "
Napoleon Bonaparte |
|
Back to top |
|
|
|