Battle of LaRothiere

February 1st, 1814

 

The Map Rules

 

Wary allied generals, though keen to keep Napoleon off balance and under siege, are not anxious to help the zealous Prussian general Blucher gain a major victory. To do so would grant him the momentum to march on Paris, his ardent desire, and dictate terms of peace. Blucher�s allied army of Germans, Russians and Austrians (green) is here 8,100 strong and attacks a French army (blue) numbering 6,800.

Given the political climate of this battle, the allied players (acting on Blucher�s command) have a unique objective; they must both gain control of all 3 strategic locations (seen here circled) plus do so with at least 1,000 troops remaining to claim victory (objective flags turn color upon capture). This would give Blucher the major strategic and political victory he needs. If the Allies gain all 3 objectives yet have less than 1,000 men remaining, a draw is called. If the French players are still in control of at least one objective after the enemy has spent his attack, then they claim victory and it is the Allied players that must Surrender. There are no time limits in game, either on re-enforcements or play time. No upgrades or building allowed though sappers may build explosives and redoubts.  Do not play in a rated room as the possibility of a Draw game exists. Once Objectives have been achieved or a resolution is apparent, correct players should surrender or quite (in case of Draw) to keep game fun and realistic.

 

To read about the historical battle, visit the following web site;

https://napoleonistyka.atspace.com/La_Rothiere_battle.htm#1814larothierebattle